3D Cheeseburger Character

3D Cheeseburger Character

Project Description:

I drew this cheeseburger character on a napkin at lunch one day.  Using Zbrush, we created a mock-up 3D model.  The lettuce and cheese were simulated using Maya’s cloth system.  A particle simulation converted to a polygon mesh was used to create the ketchup.  Rigging was done in Maya 2018. Mixamo was used for some quick character animation.