3D Character Design
Ya that’s right he dances! This 3D character design was drawn on a napkin at lunch one day. Then we created a 3D model in Zbrush. The Zbrush sculpt parts went into Autodesk Maya 2019 for refinement. Lettuce and cheese was modeled and simulated using an Maya’s Ncloth system. The ketchup was an Nparticle simulation Read More >
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